Game Designer / Developer

    In possession of an engineer's degree as well as a master's degree in Human Computer Interaction from France, I want to use my knowledge of user experience and systems development towards making games.

    As such, I've studied Game Development at Algonquin College in Ottawa and graduated in 2015. During that time, I have designed and developed many prototypes for assignments and for game jams, as well as an overarching team final project over the span of a year and a half. I also enjoy my free time being a freelancing game designer and programmer.

    My favorite games at the moment are Shenmue I and II, as well as Super Meat Boy.


  • Game Engines
    • Unity 3D
    • UDK
    • XNA
  • Programming Environments
    • Visual Studio
    • XCode
    • Mono Develop
  • Programming Languages
    • C/C++
    • C#
    • Java
    • Javascript
    • ActionScript 3.0
  • 3D Art
    • 3DS Max
    • Mudbox
  • 2D Art
    • Adobe Photoshop
    • Adobe Illustrator